Super Resolution
Nvidia
AMD
FidelityFX Super Resolution
AMD FSR
DLSS
Digital Foundry
GeForce
RX Vega
Radeon
PS5
Microsoft
Dota 2
Counterplay Games’ Godfall
Nvidia DLSS
Ryzen
Riftbreaker
Exor Studios
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Kingshunt
the Xbox Series X
the Xbox Series X and Series X
Racing Series
The goal of these kinds of techniques is to improve performance (i.e., frame rate) by rendering a game at a lower internal resolution and then upscaling that original image to a higher output resolution — without sacrificing image quality too much.AMD FSR works differently from solutions such as Nvidia DLSS (which relies on machine learning algorithms to process multiple past frames) and checkerboard rendering (which breaks up an image into 2x2 grids and renders half the pixels, then combines consecutive frames to get a 4K output).
As said here by Samit Sarkar