Rogue State Revolution
Linux
Godot
WINE
OSes
Beyond a Steel Sky
Little Red Dog
Godot
Deep Sixed
Precipice
Ryan Hewer
Denis Comtesse
’d
Linux?Denis
company?Ryan
Windows
native Linux
No matching tags
Linux
New York
Germany
Little Red Dog Games
I think we’re one of the larger companies out there that uses the Godot open source software, and we’re definitely one of the larger Linux-focused companies out there.How long have you been using Linux to develop games?Ryan: Denis is our lead programmer, and he works within the Linux environment, so it’s kind of a requirement for anything that we do. Why did you choose to design your games in this software?Ryan: We’re not exclusively Linux developers, and working within the Godot system doesn’t come at the expense of other platforms. So for us, because we use Godot for a lot of our products, adapting from Windows to Linux is quite literally like flipping a switch, changing a few parameters here and there; but I would say it’s less than a half-hour’s work to be able to support Linux consumers out there. And since I had already worked with Godot, it was obvious that we would continue using this engine for similar projects.What do you find are the benefits of Linux game development over more traditional avenues? And it’s inevitable that with that, with an increasing number of developers that are adopting Godot as an engine, you’re going to see more Linux games coming out into the market.
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