Profile
Marathon
Chris KohlerJess GreyDarryn KingIt
AIs
343 Industries—
Condé Nast
Affiliate Partnerships
Julie
Halo
Marathon
Bungie
Mac
Leela
Pfhor
Durandal
No matching tags
Martian moon
Earth
No matching tags
No matching tags
Marathon
BioShock, Marathon
If you want a novel first-person shooter to play that feels like Halo but has its own flare, there's no better choice than Marathon.For instance, consider Durandal. Through a series of the most interesting terminals in the game, Durandal talks to you about freedom, evolution, and his growing sense of self. Unlike, say, 2007's BioShock, Marathon isn't interested in pointing out the player character's lack of freedom to make some sort of broad statement about how video games are inherently coercive or something. What does it really mean to be free?And as the game weaves these stories together, the levels escalate from Doom-style death mazes to elaborate set-pieces, major incursions from the Pfhor that you have to fend off while you work to repair the ship, send a warning to Earth, and keep the Pfhor from destroying the artificial intelligences you rely on for information, orders, and advice. The escalation is impressive and thrilling, foreshadowing things Bungie would try with Halo and even Destiny, and laying groundwork for the way major action video games would eventually come to design storylines and levels.The best part about the Marathon games, for today's audiences, is that they're entirely free.
As said here by Wired