Nintendo’s Treehouse
MercurySteam’s
Xbox
Square Enix
Sega
Bandai Namco
Ubisoft
Capcom
Nintendo Treehouse Live
Switch
the Galactic Federation
EMMI
the Nintendo Treehouse
the Melee Counter
Metroid Dread
Samus Returns
Yoshio Sakamoto
Metroid Dread’s
Samus’
Metroids
Samus Aran
Metroid Fusion
ZDR
Free Aim
Samus parry
Dash
Adam
Theresa Apolinario
Samus”
Abbie Heppe
Metroids
EMMI
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Bethesda
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Metroid: Samus Returns developer MercurySteam is making the game, with Yoshio Sakamoto, who has directed several Metroid games, serving as the game’s producer.The Treehouse segment opened with a video of Sakamoto describing Metroid Dread’s development journey. He explained that the designers there “have an incredible understanding of Metroid games,” so he trusted them to take on Dread.Sakamoto also explained the game’s title, saying, “It represents a relentless threat that pursues the seemingly invincible Samus Aran.” Here he refers to the EMMI robots, a new kind of foe in the Metroid universe that Samus cannot defeat with her usual arsenal. And with her new main defensive move, Samus can use the optical camouflage known as the Phantom Cloak to render herself invisible to the EMMI” Sakamoto described the EMMI as adding a “powerful spice” to the universe of Metroid, since this is the first time that Samus will be pursued by enemies that are this relentless.That said, Samus does appear to have some recourse against the EMMI under certain circumstances, as shown on the Nintendo Treehouse stream of the game. Update: Later on during the Nintendo Treehouse stream, the hosts returned to play more Metroid Dread, showing the part of the game when Samus gets the Spider Magnet.
As said here by Maddy Myers