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One hell of a send-off: Pandemic Legacy: Season 0 wraps a stylish board game series


CIA
Allied
VW
players’
the Ars Orbital Transmission
CNMN Collection WIRED Media Group
Condé Nast


Owen Duffy

James Bond
Ars


Soviet


Latin America

No matching tags


the United States
the Soviet Union
Moscow


Cold War
the Cold War

Positivity     40.00%   
   Negativity   60.00%
The New York Times
SOURCE: https://arstechnica.com/gaming/2020/11/one-hell-of-a-send-off-pandemic-legacy-season-0-wraps-a-stylish-board-game-series/
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Summary

Along the way, players put stickers on the board, destroyed cards, and opened sealed compartments to reveal hidden components, permanently changing the game in response to their own actions. Now, there’s a third and final installment, taking players back to the dangerous days of 1962 and the height of simmering tensions between the United States and the Soviet Union.Pandemic Legacy: Season 0 revolves around CIA agents tasked with uncovering plans for a powerful new bio-weapon being developed by rogue elements of the Soviet intelligence services. Over time you’ll add new powers, letting you fine-tune each agent for tasks like hunting down enemies, sharing information with teammates, or recruiting local operatives.You’ll be able to switch between identities as you play to adapt to the changing situation on the board, and in an inspired touch the game lets you customize your characters’ appearance using layers of stickers. It has no effect on gameplay, but the idea of slapping on a wig and a false mustache to sneak behind the Iron Curtain is undeniably fun.As you delve deeper into the campaign, the game ramps up its difficulty, and while it’s impossible to go into detail without giving away some important surprises, you can expect to deal with ever-intensifying Soviet schemes and pencil-pushing superiors who seem intent on getting in your way.

As said here by Owen Duffy