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But this week’s announcement of delays to two Bethesda titles and Xbox console exclusives — Starfield, from Bethesda Game Studios, and Redfall, from Arkane — has hit particularly hard.The two games were given 2022 dates during last year’s summer Xbox showcase, and represent the first real fruits of Microsoft’s $7.5 billion acquisition of Bethesda. Anxiety over this might explain why Xbox took the — with hindsight, unwise — decision to put a firm November 2022 date on Starfield last year, despite widespread pandemic-related disruption to development schedules, the ambition of the project, and Bethesda Game Studios’ slightly shaky record on polishing and bug-fixing its games.Bloomberg’s Jason Schreier said that he had heard this release date had made some Starfield developers “extremely worried” that it might turn into the “next Cyberpunk”, referring to the botched, unfinished release of the CD Projekt game.Last spring before E3, I spoke to some folks on Starfield who were extremely worried about committing to a 11-11-22 date based on the progress they’d made so far.
As said here by Oli Welsh